Ladies with Polyhedral Dice

Snowglobes and Bears pt 1
"Oh believe me, this is a vengeance quest."
  • The party came-to while sitting in a very fancy carriage. Upon examining it, they determined it was the type that someone might imagine a noble person would ride in but not actually one. Alarmingly, the carriage was stopped. Most alarmingly, they had no recent memories of how they got there.
  • While Amerri, in good barbarian fashion, tried to rip the seats off to see what was underneath, Musica stepped out to look at their surroundings and make sure her mule, Alabaster, was still with them.
  • He was, but he was staying off to the side of the carriage as it turns out the carriage was not being pulled by horses but by a large black bear. A second empty harness suggested there was a bear missing. The seat at the top of the carriage was also vacant. If they had a driver, they were no where to be seen.
  • The rest of the party exited the relative warmth of the carriage and shivered in the cold, noticing the high winds and swirling snow. They decided that the best thing to do right now was to find the other bear and make sure it was okay. Gilad showed the second harness to their ursine friend, hoping that would be enough to get the bear to start tracking.
  • Sure enough, the bear set off. Musica made note of the direction of the carriage so they wouldn't get lost and they trudged through the snow after the bear. Nura was absentmindledly surprised that they had no problem whatsoever walking through the snow, it seemed to her that it must not be very deep. The winds kept it constantly in motion.
  • The bear led them up a slight hill and through the evergreens they could see an adorable cottage! It wasn't even made of candy or anything! This was apparently where the second carriage puller was hiding, and the two bears were very happy to see each other.
  • Gilad knocked politely on the front door, but there was no answer. Surprisingly, the door did not appear to be made of wood despite appearing as such. Isabella, having experience with masonry, examined the door and determined that it— and the whole cottage— was actually ceramic.
  • Amerri had had enough of this, and requested to borrow Gilad's portable battering ram. Which she promptly used to break a hole through the door. They peered in and saw only darkness, but as the hole was not big enough to climb through Amerri took out her great axe and began swinging, sending flying ceramic shards every which way.
  • Once the door was properly obliterated a few of them went inside to investigate. The cottage was entirely hollow, and not painted on the inside as it was on the out. The floor, too, was ceramic. Isabella noted the fine craftmanship and marveled at what a large project this would have been.
  • Nura, who had been keeping watch outside with the bears and Alabaster, gave a warning call that she was seeing mysterious and slightly threatening twinkling lights drifting toward them from down hill.
  • The party formed a defensive line with their weapons drawn, but did not want to assume the motives of these things. Musica tried to communicate with them and ask what they wanted, but the lights did not respond or change course.
  • Amerri didn't like the looks of things and threw a hatchet at a nearby tree, menacingly, which seemed to spook two of the lights into drifting off more to the side. What was alarming however was that it very much appeared those two lights were moving to flank the party.
  • Nura went forward to once again try to establish contact, and received a very stinging electric zap! From there, it was clear these were not friendly balls of light, and the party leaped into action!
  • The battle went smoothly, except for Musica accidentally throwing her sword behind her (luckily no one saw, phew) and Alabaster getting zapped once (he was immediately avenged by half the party). Isabella saw to Nura's many electical burns.
  • Nura took this time to share with her friends that she had seen something fairly disturbing. A gigantic child's face in the sky, smiling and laughing, before it was overtaken with snow and wind again.
  • At this point the party realized the bizarre truth that they might be stuck in a snowglobe. If that was the case, it was just the question of how to get back out. Isabella performed a detect magic ritual, while Gilad named the bears Margot and Marlon, who she began to train "sit" using rations.
  • Amerri helped Nura dig in the ground to see  if they could hit the ground. Once past all the constantly shifting snow, they struck ceramic. The whole ground appeared to be made of it.
  • Isabella's ritual revealed the party was covered in enchantment magic, and that the surrounding area showed signs of abjuration. They decided to get back to the carriage and ride it to the edge of the globe, and try to break the glass.
  • Musica and Amerri were able to get the party back to the carriage, which they tried to push. Confound it all, the wheels were glued to the ground! Amerri's axe made quick work of that, and off they went, Gilad driving the carriage as she had made the best relationship with the bears.
  • While driving, Gilad noticed a figure swirling around in the sky as if caught up in the winds. She pointed it out to her friends. They decided to try to warn this thing away using terrifying laser magic.
  • Gilad climbed on the roof of the carriage with Amerri (holding onto her to make sure she didn't fall) and started shooting lasers out of her hands and growling fiercely! Isabella sat in the driver's seat and started the carriage back up, Amerri quickly lost her footing, and she and Gilad both fell to the ground, lasers still firing.
  • Musica noticed, and they all waited while the laser squad got resituated, and started up again.
  • Looking closer at the drifting shadow, Musica and Nura were able to see that it appeared to be a humanoid figure in the seated position. It must be their carriage driver! New plan, no more lasers!
  • They fastened rope to Gilad's grappling hook, and sent it flying up to the figure. Once it seemed caught, they puuuuullled it back toward them. As soon as it was clear of the tree line and no longer buffeted by the wind, it came crashing down to the ground, where it promptly shattered.
  • Nura investigated and determined it was a ceramic figurine of a half orc man in a tuxedo and top hat, with terrifying crooked blue dots for eyes and a wide red smile, now broken into 14 pieces. Eeeee. ….they stuffed all of him into Gilad's backpack, and loaded him up onto Alabaster.
  • Onward!
  • They reached the glass sphere's edge, and after marking a spot with sealing wax they let loose their wrath.
  • As soon as the glass was broken, most of them felt terribly ill and disoriented. They found themselves standing in what appeared to be a gift shop, with 2 bears and a mule. A small frightened boy was standing next to a broken snowglobe, and a thoroughly shocked woman was asking if they were okay.
  • Nura said she would love some water, if that was an option.
  • Isabella offered that they would clean up the vomit, which the woman shook her head multiple times at, saying she was going to get them some water. She told the little boy to get the mop.
  • Gilad took the bears and Alabaster outside, where she bonded a bit more with them. People gave her weird looks.
  • After speaking with the woman (named Beatrice Coldire), who appeared to own the shop, they were able to gather the following: She owns a gift shop for last minute gifts and had recently purchased the snowglobe to resell, and she had NOT known there were people in there, and she would very much appreciate it if they didn't press charges or bad mouth her shop. She told them she bought it from a guard named Bernard Sans.
  • They left the shop and found a guard and asked her about Bernard. She allowed that Bernard was a "good enough guy." Amerri accidentally asked about bribing him, which the guard took offense to. Amerri was unable to dig herself out of the situation, and Musica stepped in when the guard started to demand to know their names.
  • Musica politely explained that they were with a traveling circus, hence the bears. She introduced their band as Rachel and Lyrika Longfoot, an axe juggler and firebreather duo, Durelia Silverscale, their animal handler, and Benna and Helga Talltwig, the acrobat sisters.
  • The guard said she hadn't heard that the circus was in town, and warned them to make sure they got the proper permits from town hall, then sent them on their way.
  • They found Bernard in a smokey, seedy tavern. He was seated at the bar! Convenient. He was definitely up for bribery, and told them (once he determined he could probably trust them) that he had found the snowglobe in the wizard's cabin out in the woods, but that she wasn't there any more and likely (he stressed not to tell the guards this part) moved on to her house down by the lake.
  • They decided to check out the wizard's house first anyway. They had gotten their memories back at this point, and remembered that they had been sent on a quest by the wizard Agatha Talleux. They had found the silver chalice she was looking for, but when they brought it back to her they did not receive payment, and then after that all they remembered was the snowglobe.
  • At Agatha's cabin in the woods they found a large bear enclosure around the back. Margot was very happy to be back and claimed one of her old toys, a large bucket. Marlon was not as thrilled, but followed along politely.
  • Isabella did another ritual to detect magic, to make sure they weren't walking into magical traps. She sensed a few magical auras within the house, which were small and lined up horizontally as if they might be on a shelf.
  • They found a room that might have been her study, which had tipped over bookshelves and a broken chair. There was a line of shelves built into the wall there, on which sat a tin box, a clay box, a silver box, a jewelry box, a pair of lace gloves, and a small sack.
  • In the cellar they found many mundane looking jugs, which Nura uncorked and investigated but did not drink, gosh.
  • Rather than opening the boxes willy-nilly, they went out to the bear enclosure and got a good distance away (Gilad had to drag Margot by the bucket), and used Mage Hand to open them one at a time. They found a clay ring, a ceramic owl whistle, a necklace with a ruby that muttered to itself, a bag of beans and the sack of pebbles.
  • They took these things to a magic shop (The Wonders, owned by a tiefling woman named Iliandra) and an alchemist shop (The Overflowing Urn, owned by a gnomish man named Jasper). Iliandra tried to get them to part with the small clay ring, but they did not. She charged them quite a bit to get it identified, but they banded together and paid the sum.
  • Turns out all the stuff they picked up was pretty good! Jasper was very amiable once Gilad got in there and did some blatant flattery. As Gilad left Isabella called in her thanks and complimented his store as well, causing Jasper brief confusion and to say that Gilad can bring her friends inside next time.
  • Well outfitted with multiple magic items and useful potions, the party debated whether to go accost Agatha and demand their payment. They reasoned they could sell all these things and potentially make more money than she was going to give them for the chalice. Butttttttt…. vengeance, you know?
  • They went back to Agatha's house to sleep, deciding to tackle the problem in the morning. Musica very kindly shared her rations with everyone else, as some of them had not packed any and others (ahem, Gilad and Isabella) had given all of theirs to the bears.
  • By the way, those bears are definitely Gilad's now. Agatha is not getting them back.
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